Mission · Approach
Group infiltration
Join a group of 3 or more people you don't know. Get introduced to everyone before you leave.
Approach · rank 4 of 5 · talking to strangers
Join a group of 3 or more people you don't know. Get introduced to everyone before you leave.
Free. Nothing to download. Always take no for an answer.
Groups look like fortresses. Mostly they are people hoping something interesting happens.
You walk up, say why you came over in one line, and by the time you leave everyone in the group knows your name and you know theirs.
The group stays closed. Thank them and step away. You learned the cost of trying is a few awkward seconds.
Rate your nerves from 1 (panicking) to 10 (at ease), and guess how it will go.
Play the card. A no counts. A bail counts. Walking up to the moment is most of the rep.
Rate your nerves again and say what actually happened. The gap between the two numbers is the workout.
The Approach suit · talking to strangers
Too big for tonight? Start at rank 3, The 5-minute local. Cleared it? Rank 5 is The connector.
Ask one stranger a simple logistical question ("which bar has the best band right now?") and hold eye contact through the full answer.
Three genuine, specific compliments to three different strangers. "That hat with that jacket is a choice, and it works."
Keep a stranger conversation going for 5 full minutes. Get their name, their hometown, and one thing they are excited about.
Join a group of 3 or more people you don't know. Get introduced to everyone before you leave.
Meet two separate strangers or groups, then introduce them to each other like you're hosting the bar.
The worst case is a stranger saying no, and you'll live.
Play Group infiltration